Recent content by audge

  1. A

    Third Person SideView Movement Help

    I actually was able to work through this by using the Pseudo3D Movement and Camera. For the Movement, I enabled the 'Allow Depth Movement' and 'Look In Move Direction'. This allowed my player to still use the Z axis and have the character rotate towards the input direction. Additionally, I...
  2. A

    Third Person SideView Movement Help

    To clarify: I want player rotation to not be dependent on the camera since my camera rotation is fixed. I want the player to rotate with the WASD inputs.
  3. A

    Third Person SideView Movement Help

    I am looking to use the Third Person Controller in a side-view, almost like a 2D side-scroller, but with limited depth along the z axis. I found the best Movement Type might be the 'Top-Down'. I have a custom camera to keep the camera in a 'Look At' position and follow the player along the X...
Top