Recent content by Ander

  1. A

    Turn based movement system?

    Hey so I'm making a strategy game (think Xcom) and is there a relatively easy change that'll help the game logic work, basically find nearest enemy ( I know how to do that), and then move towards the catch being I have no earthly idea how to implement a board system (square/hex/ any shape that...
  2. A

    Wall runing

    Ok thanks
  3. A

    Wall runing

    Hey so I'm making a game where you can shift you gravity to run on walls but as a total newb I have no idea how to do that the camera should also stay at the same rotation (so you can still know where the floor is) and is triggered when a certain key is pressed. Any help is welcome
Top