Hello,
I'm trying to Integrate the Input System with Cinemachine and UFPS
I'm using all the new Versions of Unity, Assets and Integrations, but everything seems to break down.
What specially breaks, is the cinemachine Integration. No matter what I do, the Camera does not follow a FPS POV.
The only View Point Available in the Camera Controller Script is the "Third Person Cinemachine" ( DEFINETLY SMT WRONG HERE )
When I try to change my Cinemachine Virtual Camera, to for example: POV AIM, everything breaks down in Compile Errors
I'm trying to Integrate the Input System with Cinemachine and UFPS
I'm using all the new Versions of Unity, Assets and Integrations, but everything seems to break down.
What specially breaks, is the cinemachine Integration. No matter what I do, the Camera does not follow a FPS POV.
The only View Point Available in the Camera Controller Script is the "Third Person Cinemachine" ( DEFINETLY SMT WRONG HERE )
When I try to change my Cinemachine Virtual Camera, to for example: POV AIM, everything breaks down in Compile Errors