Whenever I move my mouse while the attack animation is going it changes the positioning of the arms relative to the camera view I believe. I've tried seeing differences in third person adventure and third person combat and it does the same thing. I switched to Nolan to see if the difference in rig was causing it and the problem persisted. It also does this with an axe & great sword I've added.
The last image is how it looks when I am looking forward through the attack animation
Any help would be greatly appreciated!
The last image is how it looks when I am looking forward through the attack animation
Any help would be greatly appreciated!