Wait task returning failure

Pictured below I have a subsection of one of my Behavior graphs (and the should be obvious problem):
1687745110238.png
As you can see, the Wait task is trying to run, but is returning TaskStatus.Failure...somehow, as is my Until Success decorator, which should also be impossible.
What this does is build up energy for an attack on a locked - on opponent. It will work the first couple times, but then when the AI goes after the third opponent, it starts returning failure like this. Is there something in the base OnUpdate or OnStart that would cause this issue?
 
This is likely because you have a conditional abort or another interrupter stopping that branch.
 
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