UCC + Cinemachine + Unity Input System

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NullReferenceException: Object reference not set to an instance of an object
Opsive.UltimateCharacterController.Camera.CameraControllerHandler.GetMoveInput (System.Single& horizontalMovement, System.Single& forwardMovement) (at Assets/Opsive/UltimateCharacterController/Scripts/Camera/CameraControllerHandler.cs:126)
Opsive.UltimateCharacterController.SimulationManager+SmoothedCamera.Rotate () (at Assets/Opsive/UltimateCharacterController/Scripts/Game/SimulationManager.cs:241)
Opsive.UltimateCharacterController.SimulationManager.RotateCameras () (at Assets/Opsive/UltimateCharacterController/Scripts/Game/SimulationManager.cs:739)
Opsive.UltimateCharacterController.SimulationManager.FixedUpdate () (at Assets/Opsive/UltimateCharacterController/Scripts/Game/SimulationManager.cs:670)
 
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