gdespaux
New member
I'm trying to add animations and interactables where my character can chop down a tree. I've added the animations in, added a Hatchet as a Melee Weapon (Really wasn't sure what else it could be) and added an Interact ability to trigger the proper animations. Everything looks good and works, even have the UI working to show when the player is close enough to a tree to hit it. But the only thing missing is that the Hatchet's `Surface Impact` event never seems to fire. I added a Trail as well and neither of these work. Is there any way to have these trigger during interactions, and not just when "Used" as a melee weapon?