vectorfrog
Member
Hello, I'm trying to integrate UIS into my project, and running into some issues. I instantiate the player character in a scene prior to the main game scene so it doesn't exist for me to assign the inventory system UI to the player at design time. Is it possible to assign this at runtime? I see that there is a Panel Owner Inventory Identifier ID field for the the Display Panel Manager. Can I use this field somehow to assign the UI panel to my already instantiated player?
I need to get this problem sorted first before I can tackle the rest of the issues with the integration.
I need to get this problem sorted first before I can tackle the rest of the issues with the integration.