[Request] Integration with Databrain Stats

I'll add it to the list of integration requests.
But we won't start looking into it until it finishes its beta phase, I hope you understand
 
I figured out a way to create a stat system using the abilities, create the ability, use the var getvalue = GetComponent <ability> method in the docs, then create a inthink it’s called static on a script all on its own place you voids there that have each var getvalue in it, so let say an enemy dies you want to give exp and since you used a fire ball to kill it so you want fire ball learn exp all in one go, go to the script spawn projectile add a learn ability that gives value and increase max value when it is spawned, add a script to the enemy that talks to your handler that has those voids on it so for instance handler.get gameobject.addexp(); I’ll try to get a screen shot up here to fully explain it if interested
 
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