debuggingmyhead
New member
Hello,
I'm trying a gameplay experiment and am looking to disable y axis movement on the mouse. In other words, I want to prevent the mouse from being able to move the first person camera up and down along the y axis, while still allowing it move along the x axis (hopefully, that makes sense).
I just bought UFPS and am still getting to grips with everything, so forgive me if this sounds like a really simple and dumb question...
Would I maybe need to create a custom camera ViewType that simply always resets the y input to 0, or something like that?
Any help is appreciated.
I'm trying a gameplay experiment and am looking to disable y axis movement on the mouse. In other words, I want to prevent the mouse from being able to move the first person camera up and down along the y axis, while still allowing it move along the x axis (hopefully, that makes sense).
I just bought UFPS and am still getting to grips with everything, so forgive me if this sounds like a really simple and dumb question...
Would I maybe need to create a custom camera ViewType that simply always resets the y input to 0, or something like that?
Any help is appreciated.