Projectile from assault rifle.

Hello,

the assault rifle build in Demo can't shoot projectile, when you try to customize your own projectile using the opsive object creator and you put in spawn projectile module inside of shootable module in assault rifle, i can't see anything.
1714490616942.png

1714490641463.png

only shell and hit effect (spawn surface on collide) that i can see.

and i can't seems to locate the problem, there're some topics about it but i can't make it work.

can you help please.
 
It doesn't look like your projectile module is enabled. In the demo scene I was able to fire the projectile by pressing J/M to change the projectile type:

1714490992894.png
 
you're right i don't know how i didn't notice this, i never used module state switcher to be honest, is there any documentation showing how we can implement the same UI switcher, in different game scenes
 
Take a look at the ModuleSwitcherGroupMonitorHandler - this class is responsible for changing the modules. There isn't any documentation for it but the code is well commented.
 
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