Hi,
Let's say I have 3 tasks:
A) Check whether and object is in sight and if so updates a variable (these ones are under a Sequence that has a Return Success parent).
B) Seek that object
C) Every 5 seconds try to shot to that object
At the moment they are all under a parallel task, they all fire in parallel as expected, the poblem is that they don't get checked again until C has waited for 5 seconds, so the variable A can only be updated every 5 seconds, but I need to update it faster.
What would be the recommended way of doing this?
Let's say I have 3 tasks:
A) Check whether and object is in sight and if so updates a variable (these ones are under a Sequence that has a Return Success parent).
B) Seek that object
C) Every 5 seconds try to shot to that object
At the moment they are all under a parallel task, they all fire in parallel as expected, the poblem is that they don't get checked again until C has waited for 5 seconds, so the variable A can only be updated every 5 seconds, but I need to update it faster.
What would be the recommended way of doing this?