Hi all. I've set up animations for combat movement, jumping, falling, and idle. If I only move forward/run, including with shift, the animations will have no issues moving from Idle to Movement (and back and forth). But if I jump, the animation plays correctly through my 3 animations for jump start > fall > land, and returns to Idle, but it won't move out of idle to movement again. I can move the animal, but the animation won't run and the controller still thinks I'm idling. Any ideas?
- Between MoveForward and Idle - Walk/Run and Idle animations play (Image 1)
- Current conditions for movement (Image 2)
- After jumping, Walk/Run animations no longer play, Idle/Jump/Fall/Land all continue to work as normal.
- Animations stay on Idle when running after jumping