Is it possible to control VR characters third person?

harryben

New member
Hi Justin

I am wondering how the third person VR character works.

1.How to set up a full character using VR setup.
2.Is it gonna be VR for Hand and Arm IK, and the rest of the body will be controlled by the animator like a normal UCC third person character?
3.Is it possible to have Vive trackers for full body motion capture?(using Final IK VRIK)
4.Is it possible to network it? If I use transform view of photon to track the controllers and vive trackers? What else needs to be networked and what makes it not network compatible, according to documentations?

Essentially I am going for something similar with VR Chat, but with full body. I want to record the interaction of full bodies of different avatars from a photon client.

Thanks
 
The description of the add-on has:

Code:
The VR Add-On currently does not support the following:

[LIST]
[*]Physical interactions. This includes:
[LIST]
[*]Physically pulling back a bow
[*]Removing a clip with your free hand
[*]Opening a door by twisting a door handle
[/LIST]
[*]First person full body awareness
[*]First/third person perspective switching
[*]PUN Multiplayer Add-On
[/LIST]

Third person characters can be created through the base Character Manager, and then from there you can add VR support through the VR Add-On Manager.
 
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