Hi Justin
I am wondering how the third person VR character works.
1.How to set up a full character using VR setup.
2.Is it gonna be VR for Hand and Arm IK, and the rest of the body will be controlled by the animator like a normal UCC third person character?
3.Is it possible to have Vive trackers for full body motion capture?(using Final IK VRIK)
4.Is it possible to network it? If I use transform view of photon to track the controllers and vive trackers? What else needs to be networked and what makes it not network compatible, according to documentations?
Essentially I am going for something similar with VR Chat, but with full body. I want to record the interaction of full bodies of different avatars from a photon client.
Thanks
I am wondering how the third person VR character works.
1.How to set up a full character using VR setup.
2.Is it gonna be VR for Hand and Arm IK, and the rest of the body will be controlled by the animator like a normal UCC third person character?
3.Is it possible to have Vive trackers for full body motion capture?(using Final IK VRIK)
4.Is it possible to network it? If I use transform view of photon to track the controllers and vive trackers? What else needs to be networked and what makes it not network compatible, according to documentations?
Essentially I am going for something similar with VR Chat, but with full body. I want to record the interaction of full bodies of different avatars from a photon client.
Thanks