I ran into a snag this weekend when I was setting up split-screen in my game where the interact ability on my doors no longer works. By that I mean, the text which says "Open" in the GUI when I am in the trigger zone, along with the button down does not trigger the interaction script.
Steps take to run into this issue:
If there's any more information that might be helpful in troubleshooting this issue, I will gladly provide.
Steps take to run into this issue:
- Followed the steps outlined here: https://opsive.com/support/documentation/ultimate-character-controller/camera/split-screen/
- When indicated, I downloaded the Ultimate Character Controller Integration and unpacked the unity package file into my project.
- Set up the two characters with the new Player Input and added the "Actions" with the provided "CharacterInput (InputActionAsset)" file.
- I should say at this point everything appeared to work correctly. I could walk around with my two characters, the cameras would follow them, and the UI appeared to react to each player appropriately.
- Walked up to a door using the Interact Ability I set up before using this integration.
- No "Open" text or activity when pressing the assigned "Action" button.
- I did create a custom interaction script following the video tutorial for interaction abilities.
- I am using both Keyboard and Gamepad to test with.
If there's any more information that might be helpful in troubleshooting this issue, I will gladly provide.