How to rotate character through script?

mostlyhuman

Member
Is there an equivalent to MotorThrottle but for rotation? Trying to figure out how to rotate a character through code, thanks in advance!
 
There is a rotion motor or equivalent in CharacterLocomotion that set rotation speed. To rotate, I guess an ability that overrides Update/ApplyRotation, I think there are examples in documentation.
 
Within an ability you can also set the DeltaYawRotation within UpdateRotation.
 
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