How to move character with Timeline and TransformTween track?

jovi

New member
Tried to move the player character with Timeline and TransformTween track but locomotion will reset to the original position after the timeline ends.
If I use UltimateCharacterLocomotion.ManualMove = true;, the player character will move correctly to the target position but animator will not be played during the transition. Tried creating a custom track with TimelineWizard to call UltimateCharacterLocomotion.Move after reading somewhere about the need to call it, but not sure how to get it to work.
 
You can call UltimateCharacterLocomotion.Move to move the character manually. This would be similar to an AI controlled character:


If the character can also be controlled by the player make sure you disable input:

 
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