Hi,
I'm using Final IK with my the opsive 3rd person controller. I'm currently using version 2.3.2. I have the final IK bridge component, the full body biped IK, and the look at IK components all added to my character. One thing I can't figure out though is how to have my character look at objects as it is walking by them? My game is played with a semi top down angle. I'm using the Third person cinemachine view type. I tried to use the Look at ability, but it didn't seem to do anything. Is there a function that I should call that would update the look at target so that my character's head looks at that target?
Thanks!
I'm using Final IK with my the opsive 3rd person controller. I'm currently using version 2.3.2. I have the final IK bridge component, the full body biped IK, and the look at IK components all added to my character. One thing I can't figure out though is how to have my character look at objects as it is walking by them? My game is played with a semi top down angle. I'm using the Third person cinemachine view type. I tried to use the Look at ability, but it didn't seem to do anything. Is there a function that I should call that would update the look at target so that my character's head looks at that target?
Thanks!