yanghanwen
New member
Hey everyone,I'm learning Behavior Designer recently,I met a problem:
Humans and zombies' behaviors driven by Behavior Tree,but how can a zombie checks the current running tasks of the behavior tree which attached to another zombie?
For example ,zombie1 is grasping humans,other zombies only bite humans if he's graspd by one of the zombies,so how does other zombies check if there's a zombie's Grasp task is running?
Humans and zombies' behaviors driven by Behavior Tree,but how can a zombie checks the current running tasks of the behavior tree which attached to another zombie?
For example ,zombie1 is grasping humans,other zombies only bite humans if he's graspd by one of the zombies,so how does other zombies check if there's a zombie's Grasp task is running?