I'm pretty new to using Behavior Designer and I'm sure there are ways to get this functionality without making a decorator that does it, but it just seems like it would be such a useful and efficient decorator, and I like making myself tools that speed up development. I tried making a decorator that runs every specified number of frames, but because it only runs OnChildExecuted and not OnUpdate, I can't figure out how to execute the child repeatedly and selectively based on the frame count since last execution. Does a node for this exist somewhere already? If not, is there a way I can get this working?