Glitching through colliders

SOSolacex

Member
Hey,

I am currently having an issue where my character can easily glitch through colliders as long as the character jumps and moves at the same time.
For example, if the character is on a table, and there is a roof fairly close above, the character will glitch through the roof. However, if the player does not move (WASD) while jumping, it's fine and the player will actually collide with the roof.

What could I do to prevent the glitching?
 
Can you tell me how to reproduce it within the demo scene? If you are unable to reproduce it there it sounds like it's related to the collider layers.
 
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