Matt
Member
I've noticed that some of the FPS mode weapons, like the Sniper Rifle have some of the seams visible. See the screenshot below for what I mean.
You can replicate this by jumping and falling with the Sniper Rifle in the demo scene and paying close attention to Nolan's left upper arm/shoulder area. When he's falling you'll notice a gap between the camera and his actual arm mesh.
Just wanted to bring this to your attention. It just seems the shoulder/upper arm seam where it was cut from the model gets in front of the camera, so you have a gap that is visible. (And yes, the scene is not lightmapped. I kinda like this appearance, I call it "Opsive didn't pay the demo bunker electricity bill". ?
You can replicate this by jumping and falling with the Sniper Rifle in the demo scene and paying close attention to Nolan's left upper arm/shoulder area. When he's falling you'll notice a gap between the camera and his actual arm mesh.
Just wanted to bring this to your attention. It just seems the shoulder/upper arm seam where it was cut from the model gets in front of the camera, so you have a gap that is visible. (And yes, the scene is not lightmapped. I kinda like this appearance, I call it "Opsive didn't pay the demo bunker electricity bill". ?