DisplayPanelManager panel is toggled twice

Gugbert

New member
While following the second UIS-UCC integration video, I experienced that when pressing 'I' to open the inventory panel, it was immediately closed again.
I could narrow it down to the 'Open Toggle Panel Input', setting this to 'Toggle' was necessary to get this behavior. Debugging led to the CheckInput method of the SimpleInput class. It seems there is missing a 'm_ButtonUp = false;' between line 89 and 90. Adding this line fixes the problem for me.
 

Attachments

  • CheckInput.PNG
    CheckInput.PNG
    97.2 KB · Views: 11
Thank you for letting us know about this work around. We've had a known bug about this happening when a game pad is plugged in while using the default input manager.
I will test out your bug fix to see if it works well with all use cases. If it works I'll add it to the next update :)
 
Top