ChristianWiele
Active member
Hi,
when my agent is hit I want to run the DamageVisualization ability to change the animation. But I am not sure what the correct approach is. Should I start the ability outside BD, or should BD check for the damage and start the ability? The animation/ability runs a few seconds and should not be interrupted by any task in the behavior tree.
Thanks, Christian
when my agent is hit I want to run the DamageVisualization ability to change the animation. But I am not sure what the correct approach is. Should I start the ability outside BD, or should BD check for the damage and start the ability? The animation/ability runs a few seconds and should not be interrupted by any task in the behavior tree.
Thanks, Christian