Changing Physics Direction for Non Character Controller Rigidbodies

AntL

Member
Hey there, I've a question about manually setting the Unity physics direction. I appreciate that in the Ultimate Character Locomotion there's a field for setting the Gravity Direction for the character. However, if I wanted to change the gravity direction for any generic (ie they don't have the Ultimate Character Controller script) rigidbodies at run time, will doing this have any adverse affects on the character controller?

Cheers!
 
You should be safe - the Ultimate Character Controller does not use Unity's Physics Direction variable at all.
 
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