Hello! I need help!
There is an NPC and It have 2 Situations.
If( Situation1)
{// NPC must take Action1//}
if(Situation2)
{// NPC must take Action2//}
If I have to control those Situation1 or Situation2...
Can I "GetComponet<BehaviorDesign(Action1)>():
or
Can I "GetComponet<MoveTowards>():
at "Other Scripts"??
There is an NPC and It have 2 Situations.
If( Situation1)
{// NPC must take Action1//}
if(Situation2)
{// NPC must take Action2//}
If I have to control those Situation1 or Situation2...
Can I "GetComponet<BehaviorDesign(Action1)>():
or
Can I "GetComponet<MoveTowards>():
at "Other Scripts"??