CraigHubbard
New member
The interact script seems to be forcing players to stand when crouched. I haven't found any way to disable this behavior through the inspector, but I can fix it by commenting out these lines:
public override bool ShouldStopActiveAbility(Ability activeAbility)
{
return activeAbility is HeightChange || activeAbility is StoredInputAbilityBase;
}
I'd rather not mess with scripts if I don't have to, though, so I'm wondering if there's a better solution.
Thanks!
public override bool ShouldStopActiveAbility(Ability activeAbility)
{
return activeAbility is HeightChange || activeAbility is StoredInputAbilityBase;
}
I'd rather not mess with scripts if I don't have to, though, so I'm wondering if there's a better solution.
Thanks!