Hi We are on the process of transfering from version 2 to the newest version 3.0.7, however, after the scene transition, all of the abilities stop to work, for example speed change's can interact function always return false, and it was caused by locomotion.isMoving returned false. From observing the debug console, it almost look like once I clicked shift for speed change and it caused the isMoving variable to become false, and once I release shift, isMoving variable are behaving correctly.
Thanks,
Thanks,