Jump Ability

MissBig

Member
Hi, when I do full body awareness the jump ability works but when I do no full-body awareness and just have controller and FPS arms the jump ability doesn't work. I take it is because of the animator. It is just using the FPS arms. I'm just wondering if you use no body awareness and just FPS arms how would I be able to add jump to the animator controller. Also for FPS arms I also have a run and a walk animation is there a way to use those as well.
 
I did a workaround by doing full-body awareness then hiding all body parts. Then the jump ability works. I'm hiding body parts via visible material so I will see just a normal FPS controller. I also took off cast shadows on the mesh renderer.
 
The jump ability is looking for an animation event by default. If you don't have an animator there won't be that animation event so you can use a timer within the jump event:

 
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