Recent content by Syadeu

  1. S

    Create a custom Behavior Tree component?

    Thanks for the answer. It's good to know you guys work around ECS as well.
  2. S

    Create a custom Behavior Tree component?

    Hi, currently I'm building my own custom framework for Unity. My framework is based on ECS(not Unity's one) so doesn't stick to the specific GameObject, and here is the problem. I've seen far, External Behavior Tree asset must require a Behavior Tree component for initializing, and running. but...
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