Recent content by shauntoast

  1. S

    VariableInspector.SyncVariables is duplicating first 2 variables

    I have an external behaviour tree. It was originally created by duplicating another tree. Add/edit variables in the Behavior Designer tab- all OK Add a Behaviour Tree component to a gameobject, drag in the external behaviour - all OK When the gameobject is reselected, the BT component inserts...
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