Recent content by rod.hope

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    FPS Mesh tool integration file?

    Thanks, Justin - i did take a look around his site, but didn't see it there either. I will email him. Thanks!
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    FPS Mesh tool integration file?

    Hi - I'm following the tutorial posted here () but I can't seem to find the actual integration file (containing the UCCFPS Material Controller to hide head and arms in third person view.) In my Opsive Character Manager, the integrations button just links back out to the YouTube video, not an...
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    Can't fire weapon after equipping....

    Justin solved over email - this was the problem. Justin Said: There we go. The reason you are getting that error is because the ActionID is set to 1 on the ThirdPersonShootableWeaponProperties. This ID must match the action that it applies to, the ShootableWeapon: I can add a warning in...
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    Can't fire weapon after equipping....

    hey i will try to figure out the best way to package this up with the least amount of kilobytes :) will most likely put it on my FTP for you. Thanks for all the help, i really appreciate it!
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    Can't fire weapon after equipping....

    unfortunately i'm NOT using included assets.
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    Can't fire weapon after equipping....

    something else.... if i change the problem weapons actionID to 1 (currently it's 0) the weapon seems to enter the CanUseItem logic and returns true. The weapon seems to aim now (and i get the proper crosshair in the UI) but still doesn't fire. Also no more console errors. unfortunately this...
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    Can't fire weapon after equipping....

    yeah - it's weird that it doesn't get there but putting a breakpoint freezes me. protected override void Start() { base.Start(); Debug.Log("start"); if (m_ShootableWeaponPerspectiveProperties == null) { Debug.Log("this is null")...
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    Can't fire weapon after equipping....

    When i try to shoot this weapon it never even makes it into the ' CanUseItem ' logic (i put some debug.log in there) i see the trace when i shoot the other weapon.
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    Can't fire weapon after equipping....

    tried setting the breakpoint but seems to crash my unity (it goes unresponsive until i end debugging). there is a 'ThirdPersonShootableWeaponProperties' component on my weapon though.
  10. R

    Can't fire weapon after equipping....

    I have created a character, some weapons and pickups. One of the weapons added generates the following error when i try to fire it - I believe it has something to do with the items ability but no matter how i configure it, i get the same errors. The character and the other weapon all work great...
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