Recent content by rboerdijk

  1. R

    How to properly set up Collision/Trigger detection

    Okay, explaining the problem to someone (as often) helped, I stumbled over the solution just after posting :ROFLMAO:. For anyone else running into this, you need to enable "Full Kinematic Contact" to get "kinematic/kinematic + kinematic/static collisions" for the Cube... Enabling that and then...
  2. R

    How to properly set up Collision/Trigger detection

    I'm struggling with getting this exact same thing working, but in 2D with a non-trigger collision. So taking the provided TriggerExample.unity as a startingpoint and modifying it: case A (collision with non-trigger) - Changing the cube-object to a RigidBody-2D, Kinematic and with a box...
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