1. I am able to see the animation is stuck of another player for me, when he is moving but after he jumps the animation works fine.
2. When I am Targeting or pointing the another Player from my weapon the same thing is replicating from another player towards me.
Video Link -
I am using all guns but mainly using assault rifle and above scripts OnDeath run else condition
Please Provide me Solution asap so I can continue my work.
Thank you.
Reference - PunHealthMonitor.cs
This Script is attached to the Character. When Character is Dying OnDie Function is Called But Attacker is null so that else Condition executed . As you can see in the Pic
var attacker = damageData.DamageSource?.SourceOwner;
in this attacker is null when...