Recent content by poppy1606

  1. P

    Deathmatch AI BehaviorTrees Solo And Team is empty

    I updated all packages to the latest version to solve this problem. thank you
  2. P

    Deathmatch AI BehaviorTrees Solo And Team is empty

    I checked the file size and it's size is right
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    Deathmatch AI BehaviorTrees Solo And Team is empty

    InvalidCastException: Specified cast is not valid. BehaviorDesigner.Runtime.JSONDeserialization.DeserializeObject (BehaviorDesigner.Runtime.Tasks.Task task, System.Object obj, System.Collections.Generic.Dictionary`2[TKey,TValue] dict, BehaviorDesigner.Runtime.IVariableSource variableSource...
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    Deathmatch AI BehaviorTrees Solo And Team is empty

    I have other ways to get the solo behavior tree?
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    Deathmatch AI BehaviorTrees Solo And Team is empty

    I think BehaviorTrees Solo should like Assets\Opsive\DeathmatchAIKit\Documentation.pdf Solo Tree Image. but i imported is empty.
  6. P

    Deathmatch AI BehaviorTrees Solo And Team is empty

    This error should be because BehaviorTrees Solo Data is empty, if i make some task, There is no error.
  7. P

    Deathmatch AI BehaviorTrees Solo And Team is empty

    Hello, I have imported all the packages. Behavior Designer Behavior Trees for Everyone 1.7.0 Behavior Designer - Movement Pack_1.5.6 Third Person Controller 2.4.2 UltimateCharacterController_integration Deathmatch AI Kit 2.0.2 No import error. I test Behavior Designer Demo and Third Person...
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