Recent content by PersonalPizza

  1. PersonalPizza

    Prevent Input when clicking on in-game UI

    Thanks for the reply! I understand that I need to enable/disable player control when certain UI is open (some UI is in-game). My question was really about how to prevent clicks on a UI button from triggering an item action/behavior *before* any panel is opened. For example, in the UIS demo, if...
  2. PersonalPizza

    Prevent Input when clicking on in-game UI

    Hello! I've noticed that clicking on in-game UI (such as the "main menu" button) also causes behaviors bound to "Fire1" (for example) to be invoked. Is there a way to prevent this? My UIS setup is pretty much out-of-the-box, using the classic schema.
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