Hi,
attached is a picture of a compare between two serializations of the same behavior tree.
The left behavior tree causes a null reference exception when referenced as external behavior tree task, the right one works just fine.
I downloaded the source code and the null reference exception...
Hello,
I'm not sure if I get the workflow right on this:
I use a NPC prefab which has a behavior tree on it. I also have multiple external behavior trees (e.g. PoliceOfficer and BankRobber).
If I want to assign any of these, do I have to make another behavior and then use an external behavior...