So should i delete the editor folder and just leave runtime with asmdef? I mean i do have runtime code and i do have asmdef for it, but the error referencing editor dll, i just dont understand how can i solve it? If i make asmdef for editor folder then i get "refrence itself" issue.
But how do i use asmdef if i only have dll for editor? I mean there is no sourse code so i cant just create asmdef for editor, more over, if i do, it will refrence itself. But if i dont do asmdef - then i will have this error.
Yea, but editor.dll is still in this package
error CS0006: Metadata file 'Assets/Behavior Designer/Editor/BehaviorDesigner.Editor.dll' could not be found
Full error
error CS0006: Metadata file 'Assets/Behavior Designer/Editor/BehaviorDesigner.Editor.dll' could not be found
error CS0006: Metadata file 'Assets/Behavior Designer/Runtime/BehaviorDesigner.Runtime.dll' could not be found
Imported plugin, moved the plugin to Assets\Plugins\Behavior...