Recent content by jmackenzie68

  1. J

    Pickup stops working after destroying the object that created it

    Excellent! I added these new scripts and it looks like it all working now.
  2. J

    Pickup stops working after destroying the object that created it

    I've played with the code a bit and found a solution. Though I'm not sure if this will effect anything later on. I added a line to the Interact() function after making this change everything seems to work as expected. public virtual bool Interact(IInteractor interactor) {...
  3. J

    Pickup stops working after destroying the object that created it

    Thank you for looking into this issue. I replaced my inventoryinteractor with that one and refreshed my project. Unfortunately this made no change to the behavior. I still cant auto pick up the dropped inventory pickup and when pressing the action button i get the same error
  4. J

    Pickup stops working after destroying the object that created it

    Greetings, I am creating a harvesting system and I have run into an issue where the Inventory Pickup prefabs stop working after harvesting(destroying) the plant. I have tested the inventory pickup in my scene in other instances and it works fine except for when using it with my custom script...
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