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jlabs1
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Recent content by jlabs1
J
Enter Play Mode Settings
I had this same problem, thanks! I wonder though, maybe this would be a safer way to do it? m_GameObject = gameObject; if (m_AudioManagerModule == null) { m_AudioManagerModule = ScriptableObject.CreateInstance<AudioManagerModule>(); } else...
jlabs1
Post #3
Jun 20, 2022
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