I made a combo like animation set and it kinda works. The problem is when I press attack button too many times the animation will freeze at the end, cannot exit back to entry; while press it slow and precisely wont cause the problem.
Need help!
I replaced animations and nolan can move with rootmotion, but the camera (character yaw) is not following the input axis now. I am using third person combat locomotion.
For some reason I cannot see what's going on with my character's animator like what I did before with previous project. Without doing so Icannot debug the project easily so I wonder what I can do to fix this?
Thanks!
Thanks! I toggled root motion for movement and attacking stops moving. However if I also toggle the rotation rootmotion the character is not able to turn left or right, I press A or D the character just moves forward.
I just started using UTPM, I checked through options and did not find a place to disable movement during attack. Do I need to do this by coding?
Thanks!
After implementation I could not see the pop up asking for settings to update and 200+ non fatal errors pop up.
I am using Unity 2018.1.1, tried start brand new projects and redownload the asset but no effects.
I have no idea how to proceed now and need help.