Recent content by feenix

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    Tactics pack - stop attack?

    Hi, That's what I used in the end, a tree with a higher prioritise that kicks in when it can't see anymore. Seemed to work but I'm having a new issue: When I run the attack demo scene "Attack" works as expected. If I create a new unit, testing with a cube (with collider and navmesh), if I try...
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    Tactics pack - stop attack?

    Hello, I've bought BD and tactics pack, working great but how do I setup a tree to correctly stop attacking when no longer "can see"? I've tried parallel but cannot figure it out, any help appreciated.
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