Thank you for the reply, but it doesn't solve the problem: when FPS become high (~150+) then mouse look become choppy and slow. IMHO character movement should be in FixedUpdate and Camera rotation in Update. UFPS code is compilated and I hope you can help with quick patch to fix it cause I can...
Any news on this issue? https://www.opsive.com/forum/index.php?threads/mouse-sensitivity-is-framerate-dependent.1235/, huh?
With turned off VSync UFPS look rotation slows down. And locking framerate to 60 is not the solution, it's just an ugly hack.
There are from 3 to 7 topics about this issue...