Recent content by Dramamine

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    Tank (chassis and turret) Behavior

    Thanks for the reply, Justin. I tried to use my existing controller to rotate the turret before shooting and had mixed results. I then came up a what I think is a good enough solution (screenshot attached) for now by creating a couple custom tasks for rotating the turret based on the Rotate...
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    Tank (chassis and turret) Behavior

    I'm working on a top-down tank game. I have a basic behavior tree (screenshot attached) working on the root enemy tank gameobject which searches for the player and when it can see it, rotates the entire gameobject and shoots (via Invoke Method). What I would like is for the chassis to steer...
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