Diggidy's latest activity

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    Diggidy replied to the thread Bug Roll Ability.
    I must have goofed something when setting it up. But I changed the script to accept diagonal rolls and ended up using the x y values to...
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    Diggidy posted the thread Bug Roll Ability in Agility Pack.
    1. Character controller variant: First Person Controller 2. Unity version: 2019.2.15f1 3. Bug description: Roll ability does not check...
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    Diggidy replied to the thread Roll Animations.
    I was just about to write that I figured it out and that was it.
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    Diggidy replied to the thread Roll Animations.
    I noticed that the AbilityIndex does not change from 102 back to 0. If I change the conditions to something like Moving = false, it will...
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    Diggidy posted the thread Roll Animations in Agility Pack.
    I have replaced animations on most of the abilities that has come with UCC. But when I change the animations on roll (for example: Base...
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    Anybody have any luck implementing an alternate decal system?
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    Diggidy replied to the thread Movement Integration A* Bug.
    Hi Justin, Are there any updates on a fix for this?
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