Recent content by Detulovnoc

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    UMA 2 - Howto

    Yeah, I'm much less familiar with UMA 2 than UCC, just scratching the surface on that stuff, that's going to save me a bunch of time. Thanks again for all your help!
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    UMA 2 - Howto

    My intention is still to modify both sets of code as little as possible so I get the full benefit of the editor options. I haven't read through all of the new code base yet, but I spent three years working with TPC 1 and this has been very similar so far. I already lost a lot of time figuring...
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    UMA 2 - Howto

    Does anyone have any thoughts on how to tackle this for first person functionality? Setting up the UMA character in both first and third works already, but because the UMA has only one mesh we can't set any third person objects for transparency, but without adding any head slots there's no...
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    Mixamo/Fuse characters fall though the floor

    Fresh project did the trick, thanks!
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    Mixamo/Fuse characters fall though the floor

    I've been having this issue with Nolan in the UltimateCharacterController demo, the code fix above didn't do anything to fix it, and neither did updating. I accidentally purchased the upgrade for TPC to TPC2, followed by the full first person controller rather than the ultimate character...
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    UMA 2 - Howto

    Yeah, Yolan is the man, had to tweak the names of the "Items" objects so the skeleton loader wouldn't get mad, but otherwise everything worked exactly as described.
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    UMA 2 - Howto

    I'll check that out, thanks again for your assistance!
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    UMA 2 - Howto

    That sounds great! I'd like to understand how it works with multiplayer but I'm working exclusively in single player. There's a lot in UMA 2 that I'm not familiar with yet, but I have some questions about what your character creation screen allows. Specifically, how much control do you give...
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    UMA 2 - Howto

    Thanks for the input! I removed my earlier thread because after looking through Yolan's code I figured out I never properly installed UMA 2, and I've been using UMA 1 this whole time without realizing it. I think UMA 2 may have fixed a lot of my issues with UMA 1, so I'm going to investigate...
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