It uses Third Person Adventure. And I found that if I uncheck Use Root Motion Position and Use Root Motion Rotation everything goes ok.
I don't quite understand how it is related.
I'm a bit stuck at the strange pursue behaviour in a very simple setup. Instead of pursuing the target the agent just move forward. In a bit more complex setup with CanSee task, the agent is pursuing the target when it can see it, but when the target come out of the view the agent's just...