Hi,
I noticed a severe FPS drop when I enable an AI agent's gameobject. Within the editor, I'm running at about ~120 FPS constant during runtime, but when I activate the AI agent game object, it drops all the way down to 40 FPS. Obviously, this is with editor overhead but this is for a VR game and my goal is to never drop below 90 FPS.
What is the most performant way to initialize an AI agent? Is there a way to preload everything upfront so there is no spike when activating an AI agent's game object? Or is there a better way to introduce an AI agent into the scene?
Please let me know when you can, thank you!
I noticed a severe FPS drop when I enable an AI agent's gameobject. Within the editor, I'm running at about ~120 FPS constant during runtime, but when I activate the AI agent game object, it drops all the way down to 40 FPS. Obviously, this is with editor overhead but this is for a VR game and my goal is to never drop below 90 FPS.
What is the most performant way to initialize an AI agent? Is there a way to preload everything upfront so there is no spike when activating an AI agent's game object? Or is there a better way to introduce an AI agent into the scene?
Please let me know when you can, thank you!