Hi Opsive!
I was gathering references for the game I am working on, and I ran across this game, which has vertical arm movement in its Top-Down perspective. I was wondering if you had any thoughts on how to achieve a similar control scheme in UCC.
Don't get me wrong, reading and studying the code is a joy, because it's clearly written and well factored. I just wanted to get your input on a possible route of implementation. I shared a gif of what I'm referring to under this text.
If you were to try and add something like this in UCC Top-Down Movement, where would you start? What scripts would you look into modifying? etc...
Thank you for making this tool available.
Kutlu
I was gathering references for the game I am working on, and I ran across this game, which has vertical arm movement in its Top-Down perspective. I was wondering if you had any thoughts on how to achieve a similar control scheme in UCC.
Don't get me wrong, reading and studying the code is a joy, because it's clearly written and well factored. I just wanted to get your input on a possible route of implementation. I shared a gif of what I'm referring to under this text.
If you were to try and add something like this in UCC Top-Down Movement, where would you start? What scripts would you look into modifying? etc...
Thank you for making this tool available.
Kutlu