Yes, it's very simple so I'm pretty sure I didn't miss something. Changing Update Location mode to "Update" helps, but then player starts jittering by itself in the whole world.Have you followed the RCC integration steps detailed in the docs? https://opsive.com/support/document...roller/integrations/realistic-car-controller/
(Moving this to the integrations forum)
I'm using 2.3.4What version of UCC are you using? I had this issue with 2.33 but it was fixed for me in 2.34 and 2.35
I'm not sure what do you mean by state system. I've added some code in RCCDriveSource, but it doesn't switch Update mode in runtimeYou can use the state system to switch the Update Location when the character is in a RCC vehicle.
That works. Thank you.You do not need any code. Take a look at this video for an overview of the state system:
State System - Opsive
The State System is an incredibly powerful system built into the Ultimate Character Controller. Any game will have the character switching between component values as . . .opsive.com
You'll want to add a state to the Ultimate Character Locomotion component which changes the update location when the Drive ability is active.